I've been building an open source database of physically based values for CG artists. Happy to finally launch it!https://t.co/KElILrmCje#rendering #PBR #UnrealEngine #b3d #CG @MaterialXcg #lookdev #OpenSource @UnrealEngine
— Anton Palmqvist (@AntonPalmqvist) August 7, 2022
すっご!
便利サイト!!